// jiading.c 家丁

inherit NPC;

void create()
{
    set_name("家丁", ({ "jia ding", "jia" }));
    set("gender", "男性");
    set("age", 35);

    set("combat_exp", 4000);
        set_skill("dodge", 20);
        set_skill("unarmed", 20);
        set_temp("apply/attack",  10);
        set_temp("apply/defense", 10);
    set("shen_type", -1);
    setup();

    add_money("silver",3);
    carry_object("/clone/misc/cloth")->wear();
}
